<span class="return owntransport">One of your <a href='# (http://www.rayniawars.com/overview.php#)' onmouseover="return overlib('<table width=200><tr><td width=50% align=left><font color=white>Small Cargo:<font></td><td width=50% align=right><font color=white>5<font></td></tr><tr><td width=50% align=left><font color=white>Large Cargo:<font></td><td width=50% align=right><font color=white>2<font></td></tr></table>');" onmouseout="return nd();" class="owntransport">Fleets </a>returns from the world Kepler <a href="galaxy.php?mode=3&galaxy=1&system=472 (http://www.rayniawars.com/galaxy.php?mode=3&galaxy=1&system=472)" owntransport >[1:472:12]</a> and arrives at the planet Colony <a href="galaxy.php?mode=3&galaxy=1&system=472 (http://www.rayniawars.com/galaxy.php?mode=3&galaxy=1&system=472)" owntransport >[1:472:10]</a>. Current mission: <a href='# (http://www.rayniawars.com/overview.php#)' onmouseover="return overlib('<table width=200><tr><td width=50% align=left><font color=white>Metal<font></td><td width=50% align=right><font color=white>0<font></td></tr><tr><td width=50% align=left><font color=white>Crystal<font></td><td width=50% align=right><font color=white>0<font></td></tr><tr><td width=50% align=left><font color=white>Deuterium<font></td><td width=50% align=right><font color=white>74.978<font></td></tr></table>');" onmouseout="return nd();" class="owntransport">Transport</a></span> | |
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I bolded where I thought it was important as it is stated that the code is written in javascript. I'm not sure how it works, but I can ask someone on the games forum hopefully, just to get a bit of information. | <script language="JavaScript"> |
You can try fuzzing the input. Kinda like glitches you find in commercial games.
I tried using cheat engine, but it didn't work. I believe because most of it is server based.
So ande what would you suggest I use as a language?
Well I'm not familar with the game or anything, but if its online, have you tried CheatEngine? My wife was really into Facebook and the Facebook games by Zanga and was able to cheat most of them with the help of CheatEngine searching for random bytes going in and out of the Web Browser... Might be a viable option
http://cheatengine.org/
I tried using cheat engine, but it didn't work. I believe because most of it is server based.
So ande what would you suggest I use as a language?
You have to learn the difference between server side and client side. Cheat engine will only work on client side.
Well I believe facebook games are server side right? They are hosted on Zynga's servers and I was able to up the amount of money and products she had. What I would do is load up CheatEngine, Load the FireFox process, test different searches with the value of whatever I was looking for, so say I was looking to increase her gold, I would do my first search on the value, then either spend some or gain some, do another search, etc. Until I found the bytes I was looking for then either freeze it or change it. The only thing is every time you load the game they move so you werent able to save cheat tables like with a regular game, but it definitely worked for online games.
Then I guess that was a flash game. You can modify the values in the flash game and the flash game will send information back to its database to update the values. However, you could have done this with something like tamper data as well.
You're right, it definetly was a flash based game. I completley forgot about Tamper Data. I remember back in the day you were able to modify paypal amounts and with automated systems you were able to receive products for pennies... Good times lol.