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Messages - evensteven

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OP


Ida pro is pretty good.....pretty expensive if you buy it tho ;)

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Found it on the Webs / Re: Online multiplay chess game
« on: May 12, 2013, 12:20:08 am »
I'm down to play...I'm about to go eat be back.
Just to share--Best places I've found:

1)Gameknot (Chess)
2)KGS (GO)

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Projects and Discussion / Re: best language for multiplayer game?
« on: May 09, 2013, 07:09:13 am »
Python great for general game logic design.

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Yeah I agree, I thought that question was pretty cool.

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I'm getting a lot of neg karma oy vey! Hope I'm not pissing too many of you off lol
I'm new to the forum, and just care to honor the fact that most of you have seniority.
Anyhow, I do want to point out, we all start at a beginning. Some members I'm sure evolve/time--Perhaps joining, learning--Then perhaps participating more when at a more rigorous level where they're hitting more walls, doing more creative things.











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Not to intrude on your "insider talk" but I've known of this site for few months.

There are obviously a lot of "noobs" or people that really should be reading and actively researching/coding instead of wasting peoples times asking shallow questions (lazy)--this phenomenon lowers the quality of the forum. I've seen some really great tutorials though! I'm here for a specific reason (already stated in introduction), and this forum seems most promising. That's my take.


Admin could model memberships and try to extrapolate patterns. Be difficult to isolate any real correlates since members are all over the globe (I'm in US).

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Anonymity and Privacy / Re: Darknets, good or bad?
« on: May 08, 2013, 07:31:55 pm »
What I was referring to is basically you might stumble upon underground foreign markets (not going to get into details).


In a a purely, technical sense here's a really good video(defcon 19) about darknets you might find interesting:


https://www.youtube.com/watch?v=eRqsfNqXBKM

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C - C++ / Re: Free Evil C/C++ Source Codes!
« on: May 08, 2013, 07:44:01 am »
The developers wrote no notes about their code!...very difficult to follow some of the functions--basically spaghetti. On top of that dangerous to run so....hard to work. Anyone, analyze any of the source? find anything interesting?

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Hacking and Security / Re: Tracking Cell Phones
« on: May 08, 2013, 01:43:59 am »
The embedded gps intenna in cellphones are integrated units that are difficult to experiment with--In that, you cannot purchase them and they are integrated so difficult development platform (not to mention proprietary and controlled by providers). Providers work with law-enforcement tech and so it goes.




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C - C++ / Re: Free Evil C/C++ Source Codes!
« on: May 08, 2013, 01:37:35 am »
Interesting....definitely going to be fun to look at how it works!

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Anonymity and Privacy / Re: Darknets, good or bad?
« on: May 08, 2013, 12:49:26 am »
generally bad/dangerous, if you don't know what your doing and not using extremely secure protocols avoid.

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Anonymity and Privacy / Re: Tor project
« on: May 07, 2013, 10:26:16 pm »
In my opinion, one of the bigger problems is regarding ISPs. Even using something like TOR can in some places trigger red flags through ISPs automated systems.   

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Main thing I don't like about using google is they store all queries in DBs, tool I use to counter this phenomenon (Moxie Marlinspike tool): googlesharing

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