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Messages - Zesh

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1
hey Kulver ....I heard you once say that vb.net was for noobs  :-\ ...but the script is kinda  8)

This is VBScript not VB.NET, noob.

2
Science / Re: Super Black : Darkest material ever created by humans
« on: July 15, 2014, 06:33:26 am »
Reminds me of Doctor Who:

"I'd say zero balance dwarf star alloy. The densest material in the Universe. Nothing gets through that. You're building me the perfect prison."

3
General discussion / Re: Germany wins 2014 world cup
« on: July 14, 2014, 04:46:55 am »
Yeah, no idea why they gave Messi the award for best player.

4
General discussion / Re: Germany wins 2014 world cup
« on: July 14, 2014, 12:44:37 am »
Woot. I just see them winning a lot more silverware now.

5
Can you boot into Safe Mode With Command Prompt?

6
Scripting Languages / Re: [Autoit] Need help with pixel finding
« on: June 08, 2014, 08:10:53 pm »
I have also tried adding the third option, with no success. I have set the handle to the game window and the program reacts the same way without setting the handle. So no, it is not that simple.

Doing a simple search shows that Maplestory uses DirectX and if you google "pixelgetcolor directx" you'll find many similar questions.

7
Scripting Languages / Re: [Autoit] Need help with pixel finding
« on: June 07, 2014, 08:50:26 pm »
I don't know what in the world you two are talking about? I know how PixelGetColor works and its function. Thats why I wrote the program for it. This isn't as simple as opening my email. If it's an easy fix why don't you give me the solution then telling me to "google" it. Don't you think I've searched all over the internet for my solution before coming to this unwelcoming forum?

Let me restate this.
The problem is that ALL pixelgetcolor functions evade the game window and finds the color of the background BEHIND the game window. It is as if the game window is invisible. Its NOT "how do I use PixelGetColor function"

It is an easy fix. You say you know the function but do you know PixelGetColor takes 3 parameters with the third one being optional. This third parameter is the window handle and its default value is the handle for the desktop. In your code you have not supplied this parameter.

Simple.

8
C - C++ / Re: Noob Question, Guide me in diving into gamedevelopment.
« on: June 01, 2014, 05:43:18 pm »
Just stick to C++. Jumping from one language to another language isn't going to help you. Once you have a good understanding of C++, learn to use the Win32 API. That is assuming that you're on a Windows machine. If you are then once you have an understanding of the Win32 API, you can look into BitBlt/GDI/GDI+ for making games and then you could jump to DirectX/SDL.

Just start small and build up. Good luck :)

9
Very interesting. Thanks for the share +1.

10
Creative Arts / Re: Rapture - Give 'em Grief
« on: May 23, 2014, 12:30:54 am »
I like it. Can't give you a full breakdown of what I like but I do like it. Been listening to it for awhile now :)

11
I guess I'm washed now :P +1.

12
Game Hacking, Modding & Discussing / Re: OUYA: android gaming console
« on: April 02, 2014, 12:30:34 am »
Ain't it already out? And didn't it kinda flop?

13
Favourite TED Talk. Thank you +1.

Something else to keep your eye on for the future:

http://www.cybathlon.ethz.ch/

14
Creative Arts / Re: Poetry
« on: March 30, 2014, 10:21:29 pm »
Deep +1.

15
Creative Arts / Re: The Music Thread
« on: March 30, 2014, 01:57:15 am »
Jedi Mind Tricks (Vinnie Paz + Stoupe) - "Uncommon Valor: A Vietnam Story" [Official Audio]

https://www.youtube.com/watch?v=OmIH8Sua0Yw

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