I'm not really interested in games, but here's one that grabbed my attention.
http://www.youtube.com/watch?v=5eIomx0RyxYQuadrilateral Cowboy is a first-person hacking game which uses the id Tech 4 engine. What sets it apart is that it is actually pretty realistic compared to other games of the same theme, like Uplink.
You play as a private contractor who performs security breaches (some Mitnick-esque, others cross into the Hollywood territory) to gather intelligence. You do this by interacting with the game's environment through a retro computer deck with 256k of RAM by typing commands into a shell. The game has its own built-in scripting language and the entire game basically revolves around learning to harness its power to manipulate objects and successfully perform breaches with proper timing.
So far we've seen basic methods and chaining like
cam8.off(3); wait(2); door2.open(3)
...but it gets more complex later on, apparently.
It's being developed by only one person, and it should come out this year, hopefully. Windows, OS X and Linux. I'm really interested if the language is Turing complete and just how convoluted will the scripting get.
So if this is good, we just might have a realistic hacking game out.