Author Topic: Evilzone Card Game  (Read 5462 times)

0 Members and 4 Guests are viewing this topic.

Offline Rafy

  • Peasant
  • *
  • Posts: 111
  • Cookies: 5
    • View Profile
Re: Evilzone Card Game
« Reply #15 on: July 02, 2011, 10:10:21 am »
you could use java for this.
If it moves shoot it,if it runs... hack it!

Offline Zesh

  • Royal Highness
  • ****
  • Posts: 699
  • Cookies: 42
    • View Profile
Re: Evilzone Card Game
« Reply #16 on: July 02, 2011, 05:44:31 pm »
you could use java for this.

Yes if I knew Java :P

Offline Azura

  • /dev/null
  • *
  • Posts: 8
  • Cookies: 0
  • I'm Immortal!
    • View Profile
Re: Evilzone Card Game
« Reply #17 on: July 02, 2011, 06:25:57 pm »
What language are you going to write this in? if you don't mind me asking...?
Also will it be a windows form app or are you planning on using something like direct x or opengl?
« Last Edit: July 03, 2011, 01:35:42 pm by Azura »

Offline Huntondoom

  • Baron
  • ****
  • Posts: 856
  • Cookies: 17
  • Visual C# programmer
    • View Profile
Re: Evilzone Card Game
« Reply #18 on: July 02, 2011, 07:23:11 pm »
What language are you going to write this in? if you don't mind me asking...?
Also will it be a windows form app of thing or are you planning on using something like direct x or opengl?
that will be Visual basic I guess? :)
Aslong as you are connected to the internet, you'll have no privacy

Advanced Internet Search
Clean Up!

Offline Zesh

  • Royal Highness
  • ****
  • Posts: 699
  • Cookies: 42
    • View Profile
Re: Evilzone Card Game
« Reply #19 on: July 02, 2011, 09:26:33 pm »
that will be Visual basic I guess? :)

Correct! I doubt many will play and Im guessing most have Windows so yea... :P
« Last Edit: July 02, 2011, 09:27:46 pm by Zesh »


Offline Satori

  • Peasant
  • *
  • Posts: 88
  • Cookies: 3
    • View Profile
Re: Evilzone Card Game
« Reply #20 on: July 02, 2011, 11:22:33 pm »
Correct! I doubt many will play and Im guessing most have Windows so yea... :P


The evilzone card game about computers and programs, a cardgame for hackers, designed for windows.


I would say that the chance for linux is rather big. But if the game works and is fun to play then i bet someone will port it :)


And as i said in previous post but never explained (thought it was obvious) is that take a look at the cards and rules from "magic the gathering" no need to re-invent the wheel
A fair warning tho, its a huge fucking game with thousands of cards and just as many rules

Offline Zesh

  • Royal Highness
  • ****
  • Posts: 699
  • Cookies: 42
    • View Profile
Re: Evilzone Card Game
« Reply #21 on: July 03, 2011, 01:22:14 am »

The evilzone card game about computers and programs, a cardgame for hackers, designed for windows.


I would say that the chance for linux is rather big. But if the game works and is fun to play then i bet someone will port it :)


And as i said in previous post but never explained (thought it was obvious) is that take a look at the cards and rules from "magic the gathering" no need to re-invent the wheel
A fair warning tho, its a huge fucking game with thousands of cards and just as many rules

Well if it ever gets big(doubt it :P) I'll write it in C++ with cross-platform in mind but for now VB6 will do and I'll take a look at Magic The Gathering ;D

Offline Stackprotector

  • Administrator
  • Titan
  • *
  • Posts: 2515
  • Cookies: 205
    • View Profile
Re: Evilzone Card Game
« Reply #22 on: July 03, 2011, 01:31:49 am »
so that means you cant write proper c++?, otherwise you would chose that before vb:P.

Anyway,   +1 from me when it gets terminal style, then i will port it.
~Factionwars

Offline Zesh

  • Royal Highness
  • ****
  • Posts: 699
  • Cookies: 42
    • View Profile
Re: Evilzone Card Game
« Reply #23 on: July 03, 2011, 01:53:30 am »
so that means you cant write proper c++?, otherwise you would chose that before vb:P.

Anyway,   +1 from me when it gets terminal style, then i will port it.

Its not that I cant write proper C++ itss that I havnt used it in awhile9(a long while) and Im just getting back to it ;D