Author Topic: "Exit" mini-review  (Read 354 times)

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Offline Kulverstukas

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"Exit" mini-review
« on: August 31, 2014, 08:47:17 pm »


The basic premise is to lead the main character Mr. ESC, an escapologist, out of hospitals, underground facilities, offices and other buildings within a time limit. Along the way, the player will be hindered by obstacles such as fires, earthquakes, floods, or even meteor showers.

Sometimes the player must help trapped individuals escape as well, and it will take quick thinking and planning ahead to exit the building successfully.

http://www.gamespot.com/reviews/exit-review/1900-6144315/
http://www.ign.com/articles/2006/02/16/exit
https://www.youtube.com/watch?v=JBME7cSFiug
https://www.youtube.com/watch?v=cIX7PTcmJ7s

My input:

The perfect game to play while on a long ride in a bus. I play this on my PSP every day when I get onto the bus, my ride is an hour long and with this game I don't even notice how I get to the last stop :D
The game is a puzzle, but not the kind of those shitty flash puzzle games, this is much better. It has a comic-styled textures, it kinda has no story and the whole idea background is a bit shady, but overall the game is awesome. It has fluid and natural body movement, doesn't feel like controlling a stick figure at all.
Gameplay and controls are good, they are not too sensitive, so even on a bumpy ride you can have a normal gameplay, unlike other type of games, like driving or fighting where you gotta be precise.
Time limit is big enough to pass each level without running around blindly and it has many levels with varying difficulty.