The major players definitely are, I would say. We've seen a general decline in game quality, dumbing down and simplification of gameplay mechanics, incessant DRM, selling vital content as DLC (anyone still remember expansion packs?), the horrors of crunch time, decrease in native SDKs and modding support, bland and unpolished textures, and so forth.
The indie and underground developers counteract it, but this applies to all entertainment. Especially film and music.